Hi, love this btw. One QQ, is there a palette for dark brown hair. I can't find one so either I'm dumb and missing it or there isn't one? Using the tool to export full sprite sheet.
Yes, there's dark brown, but your idea of what that means may be different from mine. Understand that a certain level of contrast is necessary within each hair color ramp for it to look good. If you make the highlight darker, you risk losing the hair texture. You are welcome to recolor it yourself in any way, of course ๐๐ฝ
Can you create a video that showcases the features of this product in detail? Your screenshot makes it impossible for me to understand what this feature is. Is it the same as a character generator
I'm gonna go out on a limb, and assume you're talking about the Farmer Sprite Customizer???
The screenshot shows that you can choose your outfit, hairstyle, etc, and the color palettes for each, then export them flattened into a single sprite sheet, rather than the separate layers they all come in (as you can see in the free sample download). What part is confusing you, exactly?
Hello. I have a question. I purchased the Farmer Edition. I am using Unity. I am testing various things. When doing a watering animation, do I have to move the position and depth of the water container myself?
Yes, this is the case for most animations with objects. The animations with larger cells (scythe, bug net, fishing pole) should line up, because they're as big or bigger than the character sprite's 64x64 cell, but the other tools are on smaller cells so you'll need to find a position that works for you. You can find examples in the animation guide.
Hi Seliel, I have bought this asset pack recently, but to be honest, it's not worth 30$... it's worth at least 300$ it's just beautiful and smart! I love it! thanks for you're awesome work!
Congratulations, it's truly stunning and the style is adorable. But I'm sure everyone tells you that :)
I need to make a simple action RPG, where just 3 types of attacks are more than enough — I don't need a shield I was thinking of using this instead of the old system mainly because of the tool that allows you to create the spritesheet without having to implement a paper doll system. Are weapons included and do they have their own animations as separate spritesheets? P.S. No Spring Sale coming this year?
Whether you use the Farmer Sprite Customizer or program a paper doll system, you will still need to create the animations and place the weapon sprites in the desired positions for each frame all by yourself. There is no explicit guide for combat animations. I want you to make your own decisions about which frames to use and where the weapons and effects should be.
Itchio hasn't done a site-wide sale in like 5 months. I don't know what's going on ๐คทโโ๏ธ
โ Return to asset pack
Comments
Log in with itch.io to leave a comment.
Hi, love this btw. One QQ, is there a palette for dark brown hair. I can't find one so either I'm dumb and missing it or there isn't one? Using the tool to export full sprite sheet.
Hi there ๐
Yes, there's dark brown, but your idea of what that means may be different from mine. Understand that a certain level of contrast is necessary within each hair color ramp for it to look good. If you make the highlight darker, you risk losing the hair texture. You are welcome to recolor it yourself in any way, of course ๐๐ฝ
Is this one dark brown?
Looks like it ๐
Can you create a video that showcases the features of this product in detail? Your screenshot makes it impossible for me to understand what this feature is. Is it the same as a character generator
I'm gonna go out on a limb, and assume you're talking about the Farmer Sprite Customizer???
The screenshot shows that you can choose your outfit, hairstyle, etc, and the color palettes for each, then export them flattened into a single sprite sheet, rather than the separate layers they all come in (as you can see in the free sample download). What part is confusing you, exactly?
Hello. I have a question. I purchased the Farmer Edition. I am using Unity. I am testing various things. When doing a watering animation, do I have to move the position and depth of the water container myself?
Yes, this is the case for most animations with objects. The animations with larger cells (scythe, bug net, fishing pole) should line up, because they're as big or bigger than the character sprite's 64x64 cell, but the other tools are on smaller cells so you'll need to find a position that works for you. You can find examples in the animation guide.
Hi Seliel, I have bought this asset pack recently, but to be honest, it's not worth 30$... it's worth at least 300$ it's just beautiful and smart! I love it! thanks for you're awesome work!
Thanks so much! You can go ahead and pay $300 for it anyway ๐
I'll definitely do it as soon as I can!
Congratulations, it's truly stunning and the style is adorable. But I'm sure everyone tells you that :)
I need to make a simple action RPG, where just 3 types of attacks are more than enough — I don't need a shield
I was thinking of using this instead of the old system mainly because of the tool that allows you to create the spritesheet without having to implement a paper doll system.
Are weapons included and do they have their own animations as separate spritesheets?
P.S. No Spring Sale coming this year?
Hi there ๐
Whether you use the Farmer Sprite Customizer or program a paper doll system, you will still need to create the animations and place the weapon sprites in the desired positions for each frame all by yourself. There is no explicit guide for combat animations. I want you to make your own decisions about which frames to use and where the weapons and effects should be.
Itchio hasn't done a site-wide sale in like 5 months. I don't know what's going on ๐คทโโ๏ธ