Free Pixel Art Character - The Mana Seed "Character Base"
A downloadable asset pack
TL;DR - The Mana Seed Character Base (this asset) is a flexible character sprite base with a bunch of animations for both casual farming games and combat-focused action RPGs. It comes with a few simple outfits for NPC villagers (farmer, angler, blacksmith, etc), as well as a handful of hats and hairstyles for customization.
Please note: If you want to use this for your player character sprite, you should be ready to draw (or hire an artist to draw) your own original outfit and hairstyle on top of this base.
If you don't need a lot of different combat animations in your game, I recommend you give my Farmer Sprite System a try, instead (use one or the other, the sprites are not interchangeable).
THE CHARACTER BASE:
Click "DOWNLOAD NOW" to get the FREE demo! It's the first page of the Base, in full. Includes stand, walk, run, push, pull, and jump animations, complete with 2 hairstyles, 4 outfits, and 2 hats. You can even use the free page commercially! If you like it, and want more, come back and get the full asset for only $19.98 🤗
This is an animated base for pixel art characters in an RPG, farming sim, or adventure game. This is a "paper doll" style layered sprite system that uses separate sheets for clothes, hair, tools, etc. all with identical layouts so they can be swapped out at runtime. It currently includes the following animations in 4 directions (up, down, left, right) in 10 different skin tones:
- PAGE 1
- 1-frame standing
- 6-frame walking
- 6-frame running
- 2-frame pushing heavy object
- 2-frame pulling heavy object
- 4-frame jumping
- PAGE 2
- 4-frame tilling soil, woodcutting, or mining
- Hoe, axe, and pick sprites included
- Bonus free bug net now available!
- Hoe, axe, and pick sprites included
- 4-frame planting seeds
- 4-frame watering plants
- Watering can sprites included
- 4-frame pulling up crops (veggies sold separately)
- 4-frame tilling soil, woodcutting, or mining
- PAGE 3
- 8-frame fishing (cast, struggle, reel-in, show off)
- Fishing rod, bobber, water splash, and sample fish sprites included
- 8-frame fishing (cast, struggle, reel-in, show off)
- PAGE 4
- 5-frame blacksmithing (only 2 directions, left/right)
- Hammer and anvil sprites included
- 5-frame climbing (in one direction, up)
- Shocked emote (while facing down only)
- 2-frame looking left and right while facing down
- 2-frame drinking at a bar (facing left/right only)
- Beer mug sprites included
- 1-frame alternate idle standing (hand on hip)
- 2-frame alternate idle standing (arms crossed, toe-tapping)
- 2 chair-sitting poses
- 2 floor-sitting poses
- 4 sleeping poses (in one direction, to fit in Mana Seed beds)
- 5-frame blacksmithing (only 2 directions, left/right)
- Optional files (unsupported after version 2.4)
- PAGE 1B (pole alt)
- Full alternate of page 1 while holding a spear or polearm
- Full alternate of page 1 while holding a spear or polearm
- PAGE 1C (2hwp alt)
- Full alternate of page 1 while holding a 2-hand weapon
- PAGE 1B (pole alt)
If that wasn't enough, this package also includes some significant extras:
- Two different hairstyles (one male, one female) in 13 color swaps.
- Two simple outfits: a pair of boxers and a bra/panties combo.
- A big batch of color ramps for making your own compatible outfits.
- Separated effect/tool sprites for making your own equipment.
- Detailed instructions explaining animation order and timing.
- The multi-layered multi-framed source file, to assist you in making your own outfits, hairstyles, and more (requires Aseprite). This isn't officially supported but is included for advanced users. Go wild, just don't ask me how to use it!
The character is around 32 pixels high, and each frame is isolated in a 64x64 pixel cell, arranged evenly on a grid. The asset currently contains six sheets of sprites, each one 512x512 pixels in total. The two included outfits each occupy six more sheets as separate layers that go on top of the base. The tool layers on five of the character sheets also have their own separate sheets. With all the color swap alternates, there are over 200 sprite sheets in this asset. If you are not using a layered paper doll system for your characters, you will need to do some image editing to combine the body/outfits/hair/tools into a single image.
This is a gender-neutral character base. You can draw your own outfits and hairstyles to represent both male and female characters. This asset includes one male hairstyle and outfit and one female hairstyle and outfit, as an example.
BOW COMBAT
This asset adds three new pages of combat animations to my Character Base. All these animations revolve around using a bow & arrow. Just like in the Base, all of the following animations come in four directions (north, south, east, and west-facing):
- Drawing/sheathing a bow
- 4-frame combat-ready idle
- 4-frame combat-ready move
- Firing an arrow straight
- Firing an arrow up
- Parrying an attack
- Evading an attack
- Getting hit by an attack
- Getting knocked to the ground
- Lunge/leap forward
- Retreat/leap backward
- Three different bow types, each with their own sprite sheets:
- Shortbow
- Longbow
- Recurve
- Two bonus outfits (the same ones from the Base)
- Two bonus hairstyles (the same ones from the Base)
Some extras I've also included:
- A text file explaining all the animations, along with some suggested timing.
- Separate sheets with all the bow, arrow, and quiver sprites so you can set up your own custom animations.
- Visual guides demonstrating which frames are used for which animations and when to move the bow or quiver sprite in front of or behind the character sprite.
- The multi-layered multi-framed source file, to assist you in making your own outfits, hairstyles, and more (requires Aseprite). This isn't officially supported but is included for advanced users. Go wild, just don't ask me how to use it!
The bows and quiver each come on their own sprite sheets, and your game will need to be able to switch the equipment to in-front-of or behind the character sprite during some animations. If your engine doesn't support paper doll mechanics or dynamic layer swapping, you'll need to use an image editor to set up these sprites before you use them. The three bows all come in five different color palettes. The arrow & quiver comes in eight color palettes. The body sprite and the two free hairstyles all come in the same color palettes found in the Character Base (that's ten skin tones and thirteen hair colors).
SPEAR COMBAT
This asset adds three new pages of combat animations to my Character Base. All these animations revolve around using a spear or polearm, and include the following actions, all in four directions:
- Drawing/sheathing a spear
- 4-frame combat-ready idle
- 4-frame combat-ready move
- Slashing attack
- Thrusting attack (2 versions)
- Parrying an attack
- Evading an attack
- Getting hit by an attack
- Getting knocked to the ground
- Lunge/leap forward
- Retreat/leap backward
- Three different polearm types, each with their own sprite sheets:
- Short Spear
- Winged Spear
- Halberd
- Two bonus outfits (the same ones from the Base)
- Two bonus hairstyles (the same ones from the Base)
Some extras I've also included:
- A text file explaining all the animations, along with some suggested timing.
- Separate sheets with all the weapon sprites so you can set up your own custom animations.
- Visual guides demonstrating which frames are used for which animations and when to move the spear sprite in front of or behind the character sprite.
- The multi-layered multi-framed source file, to assist you in making your own outfits, hairstyles, and more (requires Aseprite). This isn't officially supported but is included for advanced users. Go wild, just don't ask me how to use it!
The polearms each come on their own sprite sheets, and your game will need to be able to switch the weapons to in-front-of or behind the character sprite during some animations. If your engine doesn't support paper doll mechanics or dynamic layer swapping, you'll need to use an image editor to set up these sprites before you use them. Each of the three weapon sprites comes in five different color palettes. The body sprite and the two free hairstyles all come in the same color palettes found in the Character Base (that's ten skin tones and thirteen hair colors).
SWORD & SHIELD
This asset adds three new pages of combat animations to my Character Base. All these animations revolve around using a sword & shield, and include the following actions, all in four directions:
- Drawing/sheathing the sword & shield
- 4-frame combat-ready idle
- 4-frame combat-ready move
- Forehand slashing attack
- Backhand slashing attack
- Thrusting attack
- Shield bash attack
- Parrying an attack
- Evading an attack
- Getting hit by an attack
- Getting knocked to the ground
- Lunge/leap forward
- Retreat/leap backward
Some extras I've also included:
- A text file explaining all the animations, along with some suggested timing.
- Separate sheets with all the weapon sprites so you can set up your own custom animations.
- Visual guides demonstrating which frames are used for which animations and when to move the spear sprite in front of or behind the character sprite.
- The multi-layered multi-framed source file, to assist you in making your own outfits, hairstyles, and more (requires Aseprite). This isn't officially supported but is included for advanced users. Go wild, just don't ask me how to use it!
The sword and shield each come on their own sprite sheets, and your game will need to be able to switch the equipment to in-front-of or behind the character sprite during some animations. If your engine doesn't support paper doll mechanics or dynamic layer swapping, you'll need to use an image editor to set up these sprites before you use them.
In addition to the sword, there's also an axe and mace, and the shield comes in three varieties. Each of the weapons and shields has five total color swaps. The character sprite comes in each of the ten natural skin tones found in the original base, as well as the two free outfits and hairstyles (the latter coming in thirteen color swaps).
OUTFITS & HAIRSTYLES
There is a pack of add-on hairstyles and a bunch of outfit add-ons also included in this asset, but they are totally optional. I urge you to make your own original outfits (either by yourself, or hire a freelancer), but you're welcome to use what I have here if you want. Unfortunately, though, I haven't finished all of them. Here's a breakdown of what I've made:
- Outfits that are fully compatible with all Base and combat animations:
- Peasant Farmer Pants & Hat
- Forester Pointy Hat & Tunic
- Outfits that are ONLY compatible with the non-combat Base animations:
- Peasant Farmer Dress & Bonnet
- Angler Pants & Rain Hat
- Blacksmith Apron & Bandana
- Cloak & Hood
- Alchemist Coat & Goggle
For the Hairstyle Pack, I originally planned to make 10 different hairstyles, but I only finished half of them (look for the graphic to see which ones are done). And those 5 I completed are only compatible with the regular Base animations, not the combat add-ons. However, you should be able to copy/paste the hair sprites from similar frames in the Base to fill out the combat animations.
I've decided that I'm never going to finish these last updates (combat animations for the 5 outfits and hairstyles), despite my original intentions. These packs used to be sold separately, but I'm now including them all here at no cost (and even lowering the Base price), by way of apology. I hope there are no hard feelings 😇🙏
If you're a talented artist and would like to finish the missing outfit animations so that others may use them, I can compensate you in commission credit for your efforts. Contact me (on Discord or Twitter) if you're interested.
GET MORE MANA SEED
The Official Mana Seed Collection is growing all the time. Here are some popular packs to get your indie game started with:
THIRD-PARTY CONTENT
Here are some unofficial add-ons made by other artists and programmers that are explicitly designed to work with this Character Base. The creators of these assets (and no others you might find elsewhere) have my approval to sell these, but you'll need to contact them directly for support or questions.
NEW OUTFITS AND ACCESSORIES:
TOOLS FOR UNITY:
TOOLS FOR GAMEMAKER STUDIO:
Note: If you purchase this asset, you are free (and encouraged) to draw/add your own hairstyles and outfits to go on this base for your own game. I would probably be OK if you sold small additions or compatible code, like the ones pictured above. If that sounds like something you'd be interested in, please contact me to discuss what you have in mind.
- Visit the Mana Seed Website
- See the full Mana Seed Collection
- Buy everything in one bundle
- Support me on Patreon or Ko-fi
- Commission new Mana Seed assets
- Join my Discord Server
- Read the Mana Seed User License
Status | Released |
Category | Assets |
Rating | Rated 4.7 out of 5 stars (61 total ratings) |
Author | Seliel the Shaper |
Genre | Role Playing |
Tags | 16-bit, 2D, Animation, Characters, Fantasy, Pixel Art, Retro, Sprites, Top-Down |
Download
Click download now to get access to the following files:
Development log
- Mana Seed Hero Base Beta PreviewMay 24, 2024
- Third Party Soldier Outfit Launched!Sep 01, 2023
- Third Party Plate Armor Now Covers Bow & Arrow AnimationsJul 27, 2023
- New Farmer Sprite System Now Available!Jul 24, 2023
- Third Party Magic Wand Pack Available!Mar 31, 2023
- Third Party Mana Seed Shaders for Unity LaunchedJan 23, 2023
- Third Party Mana Seed Tools LaunchedJan 16, 2023
Comments
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I would like to buy this pack but I have a question: is it possible to create children characters with this pack? Children characters should be a little smaller than the main characters, is there a base for this in this pack? Thanks in advance!
No, sorry, the character is only in one size. However, I do have an NPC pack with a couple of kids in it: https://seliel-the-shaper.itch.io/npc-pack-2
Hello! I think at this point I've purchased just about every asset you've produced on itch.io, I'm still getting used to unity, but I'm looking forward to working with your content. My big question is that I see you've provided 3 forms of combat in sword and shield, bow, and spear.
I've wondered if you would be open to commissions in the future for Great sword, Heavy Lance w. Shield (see monster hunter lance weapons), Dual Blades/Daggers, Hand-to-Hand combat, scythes, etc... Also the spear combat could use one more animation, and that would be a "Jump" attack in the form of a Dragoon Jump and it would be perfect in my eyes.
Either way, I love your style and look forward to continuing to support!
Could you please update the mining and logging motions?
Hey there! Looking to use your pack, although I have had bad luck with asset packs being way different than stated and blah blah. Just curious if the layered paper doll style you mention that is needed would work using just simply layering your images over another instead of intricate editing.
I'm not sure what you mean by intricate editing. Each layer (body, hair, clothing, weapons, etc) has every animation frame in the exact same layout, so they line up perfectly when stacked. There's a free sample you can download to see exactly how it works before you buy the full pack.
I read it wrong, I get it now. I bought the first one and putting together now. The animations are great and the walkthrough you put together is incredible! Anyone wondering if it is worth it.... umm YES!
I will keep you updated along the journey!
Thanks for the kind words 😊🙏🏽
Hi Selier, Nice bundle.
My question is can I use it in my game?
Yes, please do!
Absolutely not. Says so right at the top of the page.
Im game dev and I failed lot games, and I got opportunity to build new game. This might be my last chance to make my dream game, no matter web3 or web2. It's free to play game so can I use your assets for my dream game?
Absolutely not if it's a web3 game.
I'm really impressed your arts and already bought some. I didn't see the poster of no web3 but I bought. If I see fist that poster I will not buy but it's already happened. What should I do for your bandle?
Email itchio support and tell them you didn't read the big banner at the top of the page.
Amazing pack, I just have a question, is there a way we can discuss about the restriction for web3/blockchain?
I see many authors with this restriction and me as a video game player and blockchain enthusiast can understand the concerns most of the gamers have around blockchain (with the many scams around) but I also find amazing the opportunity to store my game items on-chain (for example all my lot from Diablo II).
I have some ideas around Telegram web3 gaming platform and I would like to discuss with someone like you (against blockchain) about your motivation for this censorship.
There are plenty of resources available if you're looking for reasons why blockchain tech is bad and pointless in every possible way. Suffice it to say, I am vehemently against it on moral grounds. There is nothing to discuss.
Hi Seliel, thanks for your prompt response,.
I'm just looking for that reasons to read myself as I personally think tools are not good nor bad, it all depends on who is using them and what is the purpose.
Do you mind sharing any link where I can start my own research about this topic?
Sorry man, i have no interest in engaging in this conversation with you. It's not my responsibility to convince you. I'm not performing any labor to find you sources. Please respect my license and go find an artist who's willing to work with you 🙏🏽
I'm not looking on being convinced or to convince nobody, I was just surprised when I discovered this reality and wanted to understand the reasoning behind it. No worries I did some Google myself and found couple of articles that have a lot of valid points, in any case thanks for your replies.
By the way right now I'm just learning but if I ever use your resources believe me, I would not break your rules, I respect people like you (and your work) a lot, I'm 20+ years developer and I'm an enthusiast of open source and communities like itch io.
Hello there! Let me start by saying great asset pack!! But its been removed from account? Ive bought alot of your other assets but this one is missing? Could you be of any help please!
Hi there! This is known to happen on occasion if you purchased the asset during a sale, before a certain date. Please find my contact info on my website. If you would kindly send me an email letting me know the email you use to login to itchio, and an idea when you may have purchased it, I can check my records and send you a new download key if necessary. Sorry for the inconvenience 🙏🏽
I emailed you! thank you for responding so quickly ur awesome!
are there any sprites for the advanced hair and cloak that go with the sword animations? like for a character that has a sword and cloak? thanks.
As explained on the page above, only the Farmer pants and Forester outfits include the combat animations:
ok thank you
is there a way within the sprite creator to choose which weapon?? im not seeing anything about weapon selection
absolutely great tool, would love to have that option as well
What do you mean by "sprite creator"? I don't know what that is...
The weapons each have their own sprite sheets that overlay on top of the body, outfit, and hair (and sometimes behind those layers).
I've included supporting files (detailed documentation and sample images) to help you figure that stuff out if it isn't apparent.
sorry "MSFarmerSpriteCustomizer_1_0_0" there are layers for all the clothing pieces but I dont see any layers for the weapons to go on, do these need to be introduced in some way?? I don't see weapons within the program at all
Ah, that explains the confusion. This isn't the Farmer Sprite System that you're commenting on. This is a different asset.
To answer your questions, the Sprite Customizer just creates a flattened version of the layered clothing sheets, with custom colors. This is useful for devs who are not making a paper doll system. You still need to create the animations in your game engine. Consult the included animation guide for help with that.
Good afternoon! Today I purchased your bundle!
Can you provide a shader to replace the color palette from your program with Godot?
I'm manually writing a customization system right in the game. But I'm not good friends with shaders, so I can replace the palette on the go.
Unfortunately, I'm not a programmer, so I can't help you with that. You can probably find a tutorial on computer swapping with Godot. You can also join the Mana Seed discord server and ask other users if they're willing to share.
nice!
I just purchased this but only receive the free demo, can you help me?
When you click the "Download Now" button, it offers the free sample and suggests a $5 donation. I'm pretty sure that's what you paid, right? If you'd like to unlock all of the content, you need to manually change the $5 to $19.98, which is the minimum price to unlock everything.
I admit itchio's interface for this process is a little confusing, though. So if you want to "donate" the remaining balance ($14.98), I can go ahead and send you a download key that unlocks everything.
Thank you for the information, I just paid the remaining now :)
Great! I've just sent the download key to the email on your account 😁👍
Thanks a lot! I appreciate the help
This is amazing. Any chance that you might have a Mana Seed UI in the works?
I have no plans, but I've compiled a collection of good-looking UI packs that should work well with Mana Seed assets. Find one that suits your style 😁👍
https://itch.io/c/2810754/recommended-pixel-art-ui
Oh, you are awesome. Thank you so much.
Loving the spear anims
Hello, great great content, I have acquired this and I plan to continue with the rest, a question, I have been searching and I can't find a shield sword for the idle walk run positions... on the back, what folder is it in? because there is even the guide to where it is placed, EDIT optional files -- unsupported)\char_a_p1\6tla and 7 tlb I think it would be?
Hey, glad you like it 😊🙏🏽
Unfortunately, carrying weapons visibly outside of combat is not something that's supported out-of-the-box. If you want that for your characters, you'll need to copy-paste frames from the sword and shield into new layers and arrange as necessary for the pages/frames you want to cover. Or load them from the consolidated weapon sprite sheets and position them appropriately in your game engine's animator.
Hello, is this character build in 4 direction or 8 direction ? thank you
4 directions
Hello, in the free version, what do I not have to do when I create a game for sale
What exactly am I not allowed to distribute?
You can use this resource for commercial or non-commercial purposes, but you do not have the right to transfer it to other users (send them to me)?
You can make and sell a game using the sprite sheets, but you can't give the sprite sheets away or sell them. Just the game you made.
Hello. Just bought this pack and I have to say it's amazing. A little daunting at first with sheer amount of sprites, but after reading everything it's great. You've done some truly great work on the mana seed packs. So thank you.
Thanks, I'm glad it's working for you!
I noticed you have a new Farmer Sprite system rolling. Have you discontinued further development on this project?
Yes, quite some time ago:
https://seliel-the-shaper.itch.io/character-base/devlog/421763/final-update-prob...
Is there any plan to reconcile this to match the format in the farmer base? I took a quick look and saw a few discrepancies here and there. I purchased both and would like to use both (I'm purely using the farmer base at the moment)
Reconcile? They're completely different products with intentionally different formats. Please refer to the Farmer Sprite System FAQ: https://seliel-the-shaper.itch.io/farmer-base/devlog/523176/farmer-sprite-system...
thanks - this answers my inquiry, should have read the FAQs first!
No worries. The FAQ is kind of hard to find. I need to think of a way to make it more accessible for sure!
Excuse me if I am wrong, but I'm 90% sure I saw somewhere characters on horses, like the riding poses in "Mana Seeds" style. Was it yours and can I buy them somewhere?
You are correct! The character sprite with horse-riding animations is my "Farmer Sprite System" and you can find it here: https://seliel-the-shaper.itch.io/farmer-base
I will (hopefully) be publishing the horse itself in a few months.
Thank you so much! I wish you could make a horses sprites with walking/riding/jumping sprites!
Follow me to get updates on it! My plan is to begin work on the horse as soon as the Farmer Sprite System's v1.0 update is published.
I'm following you since the first Mana Seed release, so yup, gonna follow :) Thanks again, I'll try to be patient.
Just in case you missed it, I've recently published the animated horse 🤗 https://seliel-the-shaper.itch.io/hardy-horse
There are only 2 outfits included for the combat animations (Peasant Farmer and Forester). I recommend you reach out to another artist and hire them to draw you some custom outfits for the animations you need.
If I purchase your product, is it okay if I customize the character animation sprites inside and use it myself?
Yes, of course, you can make any changes you like 👍
For more information, you can read the user license linked at the bottom of the page.
I bought the complete collection that says it includes the character base, but itch wants to charge me to download all these files. Is there a way I can get them without paying extra?
On the $1 sale page, find the links to unlock all the "free sample" assets on the left side in the sale description.
I found it. There's a lot more content that I missed. Thank you for the quick reply and all the great work.
Happy to help! 🤗
Will this asset be updated to 2025? I feel like this character is the core of your entire collection.
In my opinion, this asset has too many issues for it to be fixed in an update. I need to return to the drawing board for a fresh start, in order to make it a better product. So that's what I did. Please check out the Farmer Sprite System. There's a link at the top of the page.
How to wear the clothes to the characters?
The clothes are on separate layers. You'll need to look up a tutorial on how to build a "paper doll" system for your player sprite if you want to change outfits at runtime. Otherwise, just use an image editor (GraphicsGale is free) to flatten the layers into a single sheet.
Thank you. Even I understood how to wear the clothes to the character but don't have graphic programs as photoshops so I was worry how to solve this problem. Thank you!
Hi, Just wondering if the character could get 8 directional sprite animations...
BTW good work on the sprites. Secret of Mana (SNES) was and is still one of my favorite games
Sorry, no 8-direction updates are planned 🙏
no worries ^_^.
keep up the good work
does paying 20 USA give you access to all the files, or is it 20USD per?
One payment of $20 will unlock all the files 😊👍
wtf based developer? how would you price specific commissions? I.E a specific 4 frame animation and such for a pre-existing character sprite?
I do offer some commissions, but the options are limited at this time. You can find more information by following the commission link at the bottom of one of my product pages 🙏
alright thank you man :)
Super duper helpful, thanks so much for making this for us!!!
You're very welcome 🤗
Wait... does the character suddenly become right-handed when he is facing right?
(It probably doesn't stand out unless you're as semantically satiated as I am right now...)
The character is ambidextrous. Just like Link, in Link to the Past.
That makes sense!
The way I'm using the character, it's more like a conflict between lefties and righties. I guess that is the inevitable outcome anyway... ;)
Hello! I can see in the gif you have attached where the player walks up to the slimes with the sword and shield on his back and then takes it out. I am having trouble locating where the animations are when it's on the character's back. Could you help me with this? I can see the character can sheath the sword but can't find the sprite sheet where they're walking around with it sheathed.
Such animations are not officially supported, sorry. That's just a demonstration of something you can do, but you'll need to setup sheathed-sword animations on your own. Just take the weapon sprites from the separated sheet and arrange them as necessary where you want them to be.
Love the pack!! I was wondering if there's going to be a death animation implemented in the future.
Keep up the great work :3
It can be found in each of the three combat add-ons.
Hairstyle pack only support the base character?
I mean like does it support the sword and shield pack?
and how? I could find any hairstyle for that pack only the base ones!
As it says on the page: the 5 hairs in the optional hairstyle pack are only setup to work with the regular Base animations, not the combat add-ons.
is there any way to work around it?
There are a lot of animation frames in the Base. You can try copy-pasting the hairstyles into the combat frames where the head angle lines up.
This is wonderful! May I ask... Does this sheet have a version for diagonals or 8-dir (or do you plan to make one)?
No, it's only 4-directional. And no more updates are planned.
Words can't express how much I loved your work. Mana is one of my favorite titles and your packs bring me so much nostalgia and willingness to dive into game development.
By any chance you could add more hairstyles and weapons? Dagger and fist to be more precisely. I was thinking about something like Hawkeye and Kevin from Seiken Densetsu 3.
Thanks!
1) 21.10a - Forester Pointed Hat & Tunic 2.1 (BOW, ONE, POL)
- char_a_pONE3_1out_fstr_v03,
char_a_pONE3_1out_fstr_v04
Same file
2) 20.01c - Peasant Farmer Pants & Hat 2.1 (combat animations BOW, ONE, POL)
- char_a_pPOL3_5hat_pfht_v03,
char_a_pPOL3_5hat_pfht_v05
Same file
- Please fix the file
They've been fixed. Thanks! 👍
Hello, I liked your work and I want to use it in a college project to finish my course. Can I use it? I will mention you for the sprites that I use. Thanks!
Yes, that's fine in principle. Just check the Mana Seed User License to confirm the prohibited uses: https://selieltheshaper.weebly.com/user-license.html
For example, if your class project is about NFTs, then the answer would be "no" 🤗
Oh so will be just fine, my work is an object of study, in wich I describe how a game engine works, and I will use the sprites just to accelerate the process to make the animations, this way I have more time to describe how de CG process works. Many thanks!
You're very welcome! 🤗
Hey Seliel, i was making my game and i'm using the spiky hairstyle, and i wanted to use a that hairstyle with the bow, spear and sword sprites... In which folder can i find the hair sprites?
btw, i'm loving this asset!<3
Unfortunately, none of the add-on hairstyles are set up to work with the combat add-ons (as noted on the product page). However, you can probably copy/paste hairstyle sprites from the non-combat animations to work well enough with the combat animations.
Hello there seliel
I was wondering if i buy it can i use the assets for a boardgame i'm making?
For the boardgame itself, yes. But not for secondary merchandise, like t-shirts, stickers, posters, etc.
Hi Seliel, wanted to say thank you for these amazing assets. I'm working on a JRPG on the Atari Jaguar and your assets allow us for great world building!
That's great to hear! Feel free to drop some screenshots of your game 💚
This is a very early build of the game and it runs in the BigPEmulator. Wanted to share the progress with you for a while since a lot of the work at display is yours, wasn't sure if this is a good place to share.
Looks awesome!
Thanks!
Simply Thank you <3 this is the start to something new for me :D im new to everything and this helps me learn alot
That's awesome, you're very welcome 🤗