
Free Pixel Art Character - The Mana Seed "Character Base"
A downloadable asset pack
IMPORTANT: The Character Base now has a spin-off designed explicitly for slice-of-life farming sim-style games! If you're making a Stardew Valley-like, then you need to check out my Farmer Sprite System. It's got less combat stuff, but way more animations for farming, interacting, and socializing. It also comes with a ton of customizable clothing and hairstyles right out of the box! If you already own the Character Base, you can get the new Farmer Sprite System for only $9.89 for a limited time!
THE CHARACTER BASE:
Click "DOWNLOAD NOW" to get the FREE demo! It's the first page of the Base, in full. Includes stand, walk, run, push, pull, and jump animations, complete with 2 hairstyles, 4 outfits, and 2 hats. You can even use the free page commercially! If you like it, and want more, come back and get the full asset for only $19.98 🤗
This is an animated base for pixel art characters in an RPG, farming sim, or adventure game. This is a "paper doll" style layered sprite system that uses separate sheets for clothes, hair, tools, etc. all with identical layouts so they can be swapped out at runtime. It currently includes the following animations in 4 directions (up, down, left, right) in 10 different skin tones:
- PAGE 1
- 1-frame standing
- 6-frame walking
- 6-frame running
- 2-frame pushing heavy object
- 2-frame pulling heavy object
- 4-frame jumping
- PAGE 2
- 4-frame tilling soil, woodcutting, or mining
- Hoe, axe, and pick sprites included
- Bonus free bug net now available!
- Hoe, axe, and pick sprites included
- 4-frame planting seeds
- 4-frame watering plants
- Watering can sprites included
- 4-frame pulling up crops (veggies sold separately)
- 4-frame tilling soil, woodcutting, or mining
- PAGE 3
- 8-frame fishing (cast, struggle, reel-in, show off)
- Fishing rod, bobber, water splash, and sample fish sprites included
- 8-frame fishing (cast, struggle, reel-in, show off)
- PAGE 4
- 5-frame blacksmithing (only 2 directions, left/right)
- Hammer and anvil sprites included
- 5-frame climbing (in one direction, up)
- Shocked emote (while facing down only)
- 2-frame looking left and right while facing down
- 2-frame drinking at a bar (facing left/right only)
- Beer mug sprites included
- 1-frame alternate idle standing (hand on hip)
- 2-frame alternate idle standing (arms crossed, toe-tapping)
- 2 chair-sitting poses
- 2 floor-sitting poses
- 4 sleeping poses (in one direction, to fit in Mana Seed beds)
- 5-frame blacksmithing (only 2 directions, left/right)
- Optional files (unsupported after version 2.4)
- PAGE 1B (pole alt)
- Full alternate of page 1 while holding a spear or polearm
- Full alternate of page 1 while holding a spear or polearm
- PAGE 1C (2hwp alt)
- Full alternate of page 1 while holding a 2-hand weapon
- PAGE 1B (pole alt)
If that wasn't enough, this package also includes some significant extras:
- Two different hairstyles (one male, one female) in 13 color swaps.
- Two simple outfits: a pair of boxers and a bra/panties combo.
- A big batch of color ramps for making your own compatible outfits.
- Separated effect/tool sprites for making your own equipment.
- Detailed instructions explaining animation order and timing.
- The multi-layered multi-framed source file, to assist you in making your own outfits, hairstyles, and more (requires Aseprite). This isn't officially supported but is included for advanced users. Go wild, just don't ask me how to use it!
The character is around 32 pixels high, and each frame is isolated in a 64x64 pixel cell, arranged evenly on a grid. The asset currently contains six sheets of sprites, each one 512x512 pixels in total. The two included outfits each occupy six more sheets as separate layers that go on top of the base. The tool layers on five of the character sheets also have their own separate sheets. With all the color swap alternates, there are over 200 sprite sheets in this asset. If you are not using a layered paper doll system for your characters, you will need to do some image editing to combine the body/outfits/hair/tools into a single image.
This is a gender-neutral character base. You can draw your own outfits and hairstyles to represent both male and female characters. This asset includes one male hairstyle and outfit and one female hairstyle and outfit, as an example.
BOW COMBAT
This asset adds three new pages of combat animations to my Character Base. All these animations revolve around using a bow & arrow. Just like in the Base, all of the following animations come in four directions (north, south, east, and west-facing):
- Drawing/sheathing a bow
- 4-frame combat-ready idle
- 4-frame combat-ready move
- Firing an arrow straight
- Firing an arrow up
- Parrying an attack
- Evading an attack
- Getting hit by an attack
- Getting knocked to the ground
- Lunge/leap forward
- Retreat/leap backward
- Three different bow types, each with their own sprite sheets:
- Shortbow
- Longbow
- Recurve
- Two bonus outfits (the same ones from the Base)
- Two bonus hairstyles (the same ones from the Base)
Some extras I've also included:
- A text file explaining all the animations, along with some suggested timing.
- Separate sheets with all the bow, arrow, and quiver sprites so you can set up your own custom animations.
- Visual guides demonstrating which frames are used for which animations and when to move the bow or quiver sprite in front of or behind the character sprite.
- The multi-layered multi-framed source file, to assist you in making your own outfits, hairstyles, and more (requires Aseprite). This isn't officially supported but is included for advanced users. Go wild, just don't ask me how to use it!
The bows and quiver each come on their own sprite sheets, and your game will need to be able to switch the equipment to in-front-of or behind the character sprite during some animations. If your engine doesn't support paper doll mechanics or dynamic layer swapping, you'll need to use an image editor to set up these sprites before you use them. The three bows all come in five different color palettes. The arrow & quiver comes in eight color palettes. The body sprite and the two free hairstyles all come in the same color palettes found in the Character Base (that's ten skin tones and thirteen hair colors).
SPEAR COMBAT
This asset adds three new pages of combat animations to my Character Base. All these animations revolve around using a spear or polearm, and include the following actions, all in four directions:
- Drawing/sheathing a spear
- 4-frame combat-ready idle
- 4-frame combat-ready move
- Slashing attack
- Thrusting attack (2 versions)
- Parrying an attack
- Evading an attack
- Getting hit by an attack
- Getting knocked to the ground
- Lunge/leap forward
- Retreat/leap backward
- Three different polearm types, each with their own sprite sheets:
- Short Spear
- Winged Spear
- Halberd
- Two bonus outfits (the same ones from the Base)
- Two bonus hairstyles (the same ones from the Base)
Some extras I've also included:
- A text file explaining all the animations, along with some suggested timing.
- Separate sheets with all the weapon sprites so you can set up your own custom animations.
- Visual guides demonstrating which frames are used for which animations and when to move the spear sprite in front of or behind the character sprite.
- The multi-layered multi-framed source file, to assist you in making your own outfits, hairstyles, and more (requires Aseprite). This isn't officially supported but is included for advanced users. Go wild, just don't ask me how to use it!
The polearms each come on their own sprite sheets, and your game will need to be able to switch the weapons to in-front-of or behind the character sprite during some animations. If your engine doesn't support paper doll mechanics or dynamic layer swapping, you'll need to use an image editor to set up these sprites before you use them. Each of the three weapon sprites comes in five different color palettes. The body sprite and the two free hairstyles all come in the same color palettes found in the Character Base (that's ten skin tones and thirteen hair colors).
SWORD & SHIELD
This asset adds three new pages of combat animations to my Character Base. All these animations revolve around using a sword & shield, and include the following actions, all in four directions:
- Drawing/sheathing the sword & shield
- 4-frame combat-ready idle
- 4-frame combat-ready move
- Forehand slashing attack
- Backhand slashing attack
- Thrusting attack
- Shield bash attack
- Parrying an attack
- Evading an attack
- Getting hit by an attack
- Getting knocked to the ground
- Lunge/leap forward
- Retreat/leap backward
Some extras I've also included:
- A text file explaining all the animations, along with some suggested timing.
- Separate sheets with all the weapon sprites so you can set up your own custom animations.
- Visual guides demonstrating which frames are used for which animations and when to move the spear sprite in front of or behind the character sprite.
- The multi-layered multi-framed source file, to assist you in making your own outfits, hairstyles, and more (requires Aseprite). This isn't officially supported but is included for advanced users. Go wild, just don't ask me how to use it!
The sword and shield each come on their own sprite sheets, and your game will need to be able to switch the equipment to in-front-of or behind the character sprite during some animations. If your engine doesn't support paper doll mechanics or dynamic layer swapping, you'll need to use an image editor to set up these sprites before you use them.
In addition to the sword, there's also an axe and mace, and the shield comes in three varieties. Each of the weapons and shields has five total color swaps. The character sprite comes in each of the ten natural skin tones found in the original base, as well as the two free outfits and hairstyles (the latter coming in thirteen color swaps).
OUTFITS & HAIRSTYLES
There is a pack of add-on hairstyles and a bunch of outfit add-ons also included in this asset, but they are totally optional. I urge you to make your own original outfits (either by yourself, or hire a freelancer), but you're welcome to use what I have here if you want. Unfortunately, though, I haven't finished all of them. Here's a breakdown of what I've made:
- Outfits that are fully compatible with all Base and combat animations:
- Peasant Farmer Pants & Hat
- Forester Pointy Hat & Tunic
- Outfits that are ONLY compatible with the non-combat Base animations:
- Peasant Farmer Dress & Bonnet
- Angler Pants & Rain Hat
- Blacksmith Apron & Bandana
- Cloak & Hood
- Alchemist Coat & Goggle
For the Hairstyle Pack, I originally planned to make 10 different hairstyles, but I only finished half of them (look for the graphic to see which ones are done). And those 5 I completed are only compatible with the regular Base animations, not the combat add-ons. However, you should be able to copy/paste the hair sprites from similar frames in the Base to fill out the combat animations.
I've decided that I'm never going to finish these last updates (combat animations for the 5 outfits and hairstyles), despite my original intentions. These packs used to be sold separately, but I'm now including them all here at no cost (and even lowering the Base price), by way of apology. I hope there are no hard feelings 😇🙏
If you're a talented artist and would like to finish the missing outfit animations so that others may use them, I can compensate you in commission credit for your efforts. Contact me (on Discord or Twitter) if you're interested.
THIRD-PARTY CONTENT
Here are some unofficial add-ons made by other artists and programmers that are explicitly designed to work with this Character Base. The creators of these assets (and no others you might find elsewhere) have my approval to sell these, but you'll need to contact them directly for support or questions.
NEW OUTFITS AND ACCESSORIES:
TOOLS FOR UNITY:
TOOLS FOR GAMEMAKER STUDIO:
Note: If you purchase this asset, you are free (and encouraged) to draw/add your own hairstyles and outfits to go on this base for your own game. I would probably be OK if you sold small additions or compatible code, like the ones pictured above. If that sounds like something you'd be interested in, please contact me to discuss what you have in mind.
- Visit the Mana Seed Website
- See the full Mana Seed Collection
- Buy everything in one bundle
- Support me on Patreon or Ko-fi
- Commission new Mana Seed assets
- Join my Discord Server
- Read the Mana Seed User License
Updated | 21 days ago |
Status | Released |
Category | Assets |
Rating | Rated 4.9 out of 5 stars (35 total ratings) |
Author | Seliel the Shaper |
Genre | Adventure, Role Playing |
Tags | 16-bit, 2D, base, Characters, mana-seed, Pixel Art, Retro, Sprites |
Download
Click download now to get access to the following files:
Development log
- Third Party Soldier Outfit Launched!21 days ago
- Third Party Plate Armor Now Covers Bow & Arrow Animations57 days ago
- New Farmer Sprite System Now Available!60 days ago
- Third Party Magic Wand Pack Available!Mar 31, 2023
- Third Party Mana Seed Shaders for Unity LaunchedJan 23, 2023
- Third Party Mana Seed Tools LaunchedJan 16, 2023
- Did you lose access?Oct 24, 2022
Comments
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How to wear the clothes to the characters?
The clothes are on separate layers. You'll need to look up a tutorial on how to build a "paper doll" system for your player sprite if you want to change outfits at runtime. Otherwise, just use an image editor (GraphicsGale is free) to flatten the layers into a single sheet.
Thank you. Even I understood how to wear the clothes to the character but don't have graphic programs as photoshops so I was worry how to solve this problem. Thank you!
Hi, Just wondering if the character could get 8 directional sprite animations...
BTW good work on the sprites. Secret of Mana (SNES) was and is still one of my favorite games
Sorry, no 8-direction updates are planned 🙏
no worries ^_^.
keep up the good work
does paying 20 USA give you access to all the files, or is it 20USD per?
One payment of $20 will unlock all the files 😊👍
wtf based developer? how would you price specific commissions? I.E a specific 4 frame animation and such for a pre-existing character sprite?
I do offer some commissions, but the options are limited at this time. You can find more information by following the commission link at the bottom of one of my product pages 🙏
alright thank you man :)
Super duper helpful, thanks so much for making this for us!!!
You're very welcome 🤗
Wait... does the character suddenly become right-handed when he is facing right?
(It probably doesn't stand out unless you're as semantically satiated as I am right now...)
The character is ambidextrous. Just like Link, in Link to the Past.
That makes sense!
The way I'm using the character, it's more like a conflict between lefties and righties. I guess that is the inevitable outcome anyway... ;)
Hello! I can see in the gif you have attached where the player walks up to the slimes with the sword and shield on his back and then takes it out. I am having trouble locating where the animations are when it's on the character's back. Could you help me with this? I can see the character can sheath the sword but can't find the sprite sheet where they're walking around with it sheathed.
Such animations are not officially supported, sorry. That's just a demonstration of something you can do, but you'll need to setup sheathed-sword animations on your own. Just take the weapon sprites from the separated sheet and arrange them as necessary where you want them to be.
Love the pack!! I was wondering if there's going to be a death animation implemented in the future.
Keep up the great work :3
It can be found in each of the three combat add-ons.
Hairstyle pack only support the base character?
I mean like does it support the sword and shield pack?
and how? I could find any hairstyle for that pack only the base ones!
As it says on the page: the 5 hairs in the optional hairstyle pack are only setup to work with the regular Base animations, not the combat add-ons.
is there any way to work around it?
There are a lot of animation frames in the Base. You can try copy-pasting the hairstyles into the combat frames where the head angle lines up.
This is wonderful! May I ask... Does this sheet have a version for diagonals or 8-dir (or do you plan to make one)?
No, it's only 4-directional. And no more updates are planned.
This is exactly what I've been looking for. For my 2.5D JRPG Project. That I'm going to make in Unreal Engine.
Words can't express how much I loved your work. Mana is one of my favorite titles and your packs bring me so much nostalgia and willingness to dive into game development.
By any chance you could add more hairstyles and weapons? Dagger and fist to be more precisely. I was thinking about something like Hawkeye and Kevin from Seiken Densetsu 3.
Thanks!
1) 21.10a - Forester Pointed Hat & Tunic 2.1 (BOW, ONE, POL)
- char_a_pONE3_1out_fstr_v03,
char_a_pONE3_1out_fstr_v04
Same file
2) 20.01c - Peasant Farmer Pants & Hat 2.1 (combat animations BOW, ONE, POL)
- char_a_pPOL3_5hat_pfht_v03,
char_a_pPOL3_5hat_pfht_v05
Same file
- Please fix the file
They've been fixed. Thanks! 👍
Hello, I liked your work and I want to use it in a college project to finish my course. Can I use it? I will mention you for the sprites that I use. Thanks!
Yes, that's fine in principle. Just check the Mana Seed User License to confirm the prohibited uses: https://selieltheshaper.weebly.com/user-license.html
For example, if your class project is about NFTs, then the answer would be "no" 🤗
Oh so will be just fine, my work is an object of study, in wich I describe how a game engine works, and I will use the sprites just to accelerate the process to make the animations, this way I have more time to describe how de CG process works. Many thanks!
You're very welcome! 🤗
Hey Seliel, i was making my game and i'm using the spiky hairstyle, and i wanted to use a that hairstyle with the bow, spear and sword sprites... In which folder can i find the hair sprites?
btw, i'm loving this asset!<3
Unfortunately, none of the add-on hairstyles are set up to work with the combat add-ons (as noted on the product page). However, you can probably copy/paste hairstyle sprites from the non-combat animations to work well enough with the combat animations.
Hello there seliel
I was wondering if i buy it can i use the assets for a boardgame i'm making?
For the boardgame itself, yes. But not for secondary merchandise, like t-shirts, stickers, posters, etc.
Hi Seliel, wanted to say thank you for these amazing assets. I'm working on a JRPG on the Atari Jaguar and your assets allow us for great world building!
That's great to hear! Feel free to drop some screenshots of your game 💚
This is a very early build of the game and it runs in the BigPEmulator. Wanted to share the progress with you for a while since a lot of the work at display is yours, wasn't sure if this is a good place to share.
Looks awesome!
Thanks!
Simply Thank you <3 this is the start to something new for me :D im new to everything and this helps me learn alot
That's awesome, you're very welcome 🤗
Yo seliel i'm bored and i know you respond quick so, what is some advice on a good game?
Your one of the only pixel artist, who i'd actually willingly spend money on the art it's so detailed yet so simplistic.
How much do you make from all the pixel art, and what keeps you going as a pixel artist?
I make enough. I love it.
lol you sound like my mom when i ask her about her age
Your mom sounds cool 😎
lol
this is so cool! possibly one of the best asset packs i've seen on itch.io, will definitely be using this soon :DD
That's great to hear! 💚
I've never seen anybody sow seeds or water plants quite as aggressively as that naked man. Love it!
If you're gonna do something, do it with gusto 😎
Good day. Is there a possibility if I could have a single character base sheet to see if I could work with it? I am planning to buy the full pack, but I want to be sure if I can work with the whole mana-seed collection.
Thank you.
There currently is no free sample, but I'm considering it 🤷♀️
Alright, thank you. Once I have a sample, it would be easier for me to see if I can use it and if I can. I'd buy the whole collection.
There is now a free demo, check it out! 👍
Thank you very much, Seliel.
So I've been pondering how to leave this review for a couple of days now. I figured I would leave it here on the page for the base, since that's the starting point for the entirety of Mana Seed.
I don't have much to criticize, to be perfectly honest. The artwork is beautiful, the characters are well animated and the animations are plentiful. There are even animations for fishing and farming, if you have an inkling to make a character catch a fish or harvest turnips.
I love these sets. I think they are spectacular. Sel;el has done a marvelous job.
Thanks for the kind review! I'm glad you appreciate all my hard work 🤗💕
what program do you use to make the arts?
I use Aseprite, exclusively.
Hey Seliel! Hope you're well! Was thinking how great it would be to get two-handed swings (for a great sword or the ax) and similarly how that would be good for tree chopping. I suspect the current ax animation is more akin to the Harvest Moon stick or log chopping than a tree, right? Or am I missing something? Thanks and great work as always!!
Hey Seliel, I suck at color palettes and want to start making characters for your tilesets, but dont want to mess up the colors. Could you provide the color palette used for your assets so we can use them when creating characters?
Open the "color ramp samples.png" file included in this asset. It's got a bunch of suitable color palettes for skin tones and clothes you can use.
Same one from when you asked this last year 😅
Thanks Seliel. I havent bought the assets yet doing it this weekend :) Im very glad to see the sword animations and new tilesets. They look sweet AF keep up the great work!
Can you provide an underlay showing how to separate these?? Ugh, haha they are all on one sheet with no indication of which is walking, dashing etc.
I only see 3 Jumping frames and also 2 dashing? Am I missing something. I love it the art otherwise
Please read the accompanying text files I provided to explain all that.
If you're still having trouble, come to my Discord server (link on the product page) and you can get some direct help from me or other devs who are using the Base in various game engines.
Okay thanks for the reply
Would this be considered top-down view (buildings interiors etc?) im new to pixel art stuff and just wanted to ask someone who knows what their doing would appreciate a reply! :)
As opposed to side view, yes, I would say so 😊
Sorry if this has already been asked, but would this work for an RPG Maker MV game?
It was not made with RPG Maker in mind, so it would require some plugins to use to its full potential.
https://www.patreon.com/posts/32139093
Thank you so much for the fast reply and information!
Is there a pdf inside? Can I change it to custom?
The sprite sheets are PNGs. You can make edits.
Hello. Nice sprites! Just wondering what the dimensions are?
The character is around 32 pixels high, and each frame is isolated in a 64x64 pixel cell, arranged evenly on a grid. The asset currently contains six sheets of sprites, each one 512x512 pixels in total.
Thank you for taking the time to reply, your art is amazing. Reminds me of Secret of Mana! Very gorgeous sprites!
Hey Seliel, asked this on the wrong place a week ago, wanted to ask you if you are working on sword combat or spells for this asset :)
Hi! Yeah, sword & shield is on the agenda. Might have that one in June or July. Spellcasting I will most likely get to, but I don't have a plan for it yet.
Very reminiscent of Seiken Densetsu 3. Nice pixel art!
Sorry to ask, what size are these sprites?
The character is around 32 pixels high. You can find that and more information on the product description 😊👍
Oh my gosh, I'm so sorry idk how I missed it! xD thank you <3
Seliel do you plan to do any course or online classes? I will buy your assets and would love to learn to make more of them :)
Sorry that's not something I have an interest in, but you can find me in my Discord where I can provide feedback if you share some art or maps you made.
If you sign up for my Patreon, I sometimes share works-in-progress or stream my art process (though admittedly not often).
Absolutely in love with your work. I am learning pixel art and game dev and this is incredible. Would you be able to provide a color palette that we could use to expand the assets? I am a beginner pixel artist and im terrible with color theory at the moment.
There are actually a bunch of 3- and 4-color sample ramps already in this asset, so go wild! 😁
How to use Animation Sprite Sheet?
This sprite sheet is mixed order
I'm sorry, I don't understand the question. The animations are all in order. There is also a text file in the archive that may help you understand how to use them.
Hello, Seliel. I just wanted to clarify before I purchased. Does the pack also include the fishing pole and farming tools? Very nice work!
Yes it includes the fishing pole, hoe, axe, pick, watering can, smith's hammer & anvil. Just about everything you see except the fish 😊👍
Thank you so much for your quick reply!
Would likely buy this and all of the other Mana Seed asset's if only there was some sort of 4-directional swing animation. Either way, beautiful work!
I'm guessing by "swing" you're referring to an attack animation? I'm actually starting combat animations this month, and there will be a lot more than swinging a stick!
Yes exactly, attack animations (my bad, I should have been more clear). That is awesome to hear, I'd really love to use these to prototype some basic action RPG combat similar to Secret of Mana or Zelda: A Link to the Past.
Do you plan on doing them so that the weapons themselves will be separate layers/paper-doll style? Or did you have something different in mind? Either way could work for me (as long as they support 4 directions), just curious. I look forward to seeing what you come up with!
They will have the weapons and effects on separate layers, just like my outfits. Should be pretty cool, look for another update soon 😊
Awesome! Just purchased this pack :)
Is the fishing animation 4 direction's?
Yup, currently everything is 4 directions except the blacksmithing animation.
good work, thanks